Innovation isn’t always everything. For as frequently as the industry champions evolving genre standards, a portion of fanbases still frequently yearn for something familiar.
Call it rose-tinted glasses or yearning for days of yesteryears, but games that serve as a homage to more classical game design are seemingly a hot commodity these days.
And while I champion many of the modern advancements that the horror genre has made over the last decade, I still occasionally seek games evoking older ethos and eras of game design.
Old’ reliables, if you will.
While on the surface these games may seem antiquated, through proper execution aided by a developer’s understanding, and love, of the genre it can create, well, genre magic. Games such as this week’s topic Tormented Souls, which applies a modern coat of paint to a tried and true survival horror formula.
But does Tormented Souls do more than JUST capture a specific slice of horror history, or is it capitalizing on our nostalgia?
Safe Room is a weekly horror video game discussion podcast, premiering on all major platforms every Monday. Feel free to browse our LinkTree for a complete list of services here.
Safe Room – @SafeRoomPod
Neil – @Nezzko
Jay – @NotFunnyJ
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