The conversation of what constitutes “real horror” has always irked me. The notion that a horror experience is entirely reliant on its ability to scare one silly is a disservice to the narrative and gameplay potential that the genre can offer. Potential that Wolfeye Studios’ Weird West fully embraces in the most refreshingly, well, weird ways possible.
By blending horror and supernatural elements with western action sensibilities, Weird West seamlessly blends genres and tones while never being entirely defined by any one component. This fluidity allows the game to sustain its increasingly weird world and the lore and monsters and assholes within it by presenting events as a matter of fact rather than simply serving to shock.
“Of course, you’re being attacked by a mob of machete-wielding pig men….Why wouldn’t you be?”
Weird West is unflinching to introduce increasingly outlandish and bizarre concepts that heavily lean into the horror realm of things, making its world as engaging and rich as its immersive sim approach to gameplay.
Safe Room is a weekly horror video game discussion podcast, premiering on all major platforms every Monday. Feel free to browse our LinkTree for a complete list of services here.
Feel free to follow the show and hosts on Twitter:
Safe Room – @SafeRoomPod
Neil – @Nezzko
Jay – @NotFunnyJ
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