Marvel’s ‘Alien: Romulus’ Prequel Comic Book Delivers Inessential Backstory to the Movie [Review]

When Alien: Romulus hit multiplex screens this summer, it raised a handful of questions. Some of the more burning queries included: “Who is the father of Kay’s baby?” (to which the answer is resoundingly grim), “Is Rain’s dream home of Yvaga all it’s cracked up to be?” and “Who, of sound body & mind, would […]

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‘Shadows of the Damned: Hella Remastered’ Keeps Its 2011 Immaturity, for Better and for Worse [Review]

“Johnson’s Boner can now turn into a HOTBONER! While holding aim, hold the secondary fire button to charge, then release it to deploy your sticky payload.” Were that tutorial popup to appear in literally any other video game, it might raise an eyebrow or two. Yet by the time you’ve reached the relevant juncture in […]

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‘A Quiet Place: The Road Ahead’ Screams Tension While Offering an Emotional Narrative [Review]

A Quiet Place: The Road Ahead is not the first horror game to feature blind enemies that are hypersensitive to the sounds you make. House of Ashes has its gnarly space-vampires that rely on echolocation to get around, The Last of Us has its iconic Clickers — caked in fungi that obscures all but their […]

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‘Among Ashes’ Offers Three Horror Experiences for the Price of One; Let’s Dive into the Demo

For a solo developer (working against the inevitable time, resourcing, and technical constraints that come with that territory), Daniel Ferrer has set himself quite the challenge with his latest project. On the surface, Among Ashes may not look like much, boasting — as it does — lo-fi visuals and rudimentary mechanics. But should you afford […]

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‘Speak No Evil’ – How Blumhouse’s Twist on the Original Completely Changes Its Meaning

As someone who (depending on how charitable you’re feeling) could be described as either a tad deferential, perhaps too meek for their own good, or downright obsequious, 2022’s Speak No Evil went very close to the bone. You see, I’m the type of person whose default state of being is “reflexively apologetic” — often begging […]

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Seeking Pizza at the End of the World: How ‘A Quiet Place: Day One’ Brings Hope to the Apocalypse

There’s a lovely moment, towards the tail end of Michael Sarnoski’s A Quiet Place: Day One, in which British expat (and, with the best will in the world, complete dweeb) Eric tries to lift the spirits of his post-apocalyptic travel companion. To put it mildly, he and Sam have been through the wringer these past […]

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The Hell Heartbeat: ‘Longlegs’ Sound Designer Eugenio Battaglia Reveals Hidden Messages & More [Interview]

Putting aside the raging debate about whether it is, in fact, the “scariest film of the decade,” one thing we can all agree upon is that Longlegs is, at the very least, off putting. There’s something about Osgood “Oz” Perkins’ latest that gets under your skin, even if it doesn’t necessarily reduce you to a […]

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‘Still Wakes the Deep’ Review – One of the Year’s Best Horror Video Games

Prior to booting up Still Wakes the Deep, you’re confronted with the usual suite of options that you’d expect to find in any contemporary videogame. It’s your opportunity to customise things like the gamma levels, the assorted presentation settings, your HUD preferences and of course, the language that you’ll be hearing throughout the ensuing 5-hour […]

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‘Killer Klowns from Outer Space: The Game’ Review – Cult Movie Becomes a Uniquely Fun Multiplayer Experience

If you were to shortlist all of the legendary horror films that are crying out for a video game adaptation, it’s unlikely that the first to spring to mind would be the one in which alien invaders encase people inside cotton candy cocoons, so that they can later drink said abductees gelatinised fluids through a […]

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‘System Shock’ Review – Nightdive’s Remake Makes a Frustrating Leap to Consoles

Historical preservation has never been much of a priority in the gaming biz, with this commercially-driven industry preferring to chase after what’s trendy and in vogue, oftentimes at the expense of its own heritage. After all, there’s little profit to be squeezed from varnishing creaky retro titles that are well past their prime (and of […]

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‘Killer Klowns from Outer Space: The Game’ Preview: A Fresh Twist on the Multiplayer Horror Formula

“Everyone knows who Jason is. Everyone can point out The Predator. And, of course, everyone’s familiar with the Ghostbusters!” So says Jared Gerritzen, Chief Creative Officer at IllFonic, as we sit down for a quick interview with him on Discord. He’s certainly an authoritative voice on this matter too, given that he’s worked on adaptations […]

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‘Sker Ritual’ Ruins Its Potential With Repetition and Bland Gameplay [Review]

Maid of Sker hardly set the world on fire when it launched back in 2020, but it had its merits and deservedly attracted a cult following of sorts. Which is rather fitting if you think about it, given the title’s folk-horror themes. As we pointed out in our review, Wales Interactive’s chiller managed to (just […]

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‘Alone in the Dark’ Review – Classic and Modern Survival Horror Collide in Mostly Successful Remake

For as long as survival horror has existed, confounding puzzles and bewildering navigation have been staples of the experience. Granted, they did fall out of fashion for a brief period in the late-noughties — when games like Dead Space and Resident Evil 5 pivoted in a more action-oriented direction — but generally they have been […]

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‘Alone in the Dark’ – Bloody Disgusting Steps Inside THQ Nordic’s Immersive Haunted House Experience

Gliding downriver on a small ferry boat, we try to peer through the darkness ahead in the hope that we might catch even the faintest glimpse of our destination. At this point, we don’t really know much about the abandoned manor that we are meant to be ransacking, only that it’s situated on a private […]

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‘Alone in the Dark’: We Just Received a Mysterious Puzzle Box in the Mail…

We’re now only a couple of weeks out from the launch of THQ Nordic’s (belated) reboot of Alone in the Dark and, as is to be expected, the publicity machine is going into overdrive. With new trailers dropping at regular intervals, amplified promotion of the game’s deluxe edition, and Creative Director, Mikael Hedberg, making the […]

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