Safe Room Picks its Favorite Games of 2022 So Far! [Safe Room Podcast]

Before diving into this week’s GOTY 2022 (So Far) episode, be sure to catch up on last week’s episode of Safe Room in which Neil and I chatted about Steam Next Fest & Tribeca 2022 demos! Where does the time go? As we have reached the halfway point of the year, Neil and I have […]

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Hands-On With ‘Immortality’, ‘OXENFREE II’, ‘Gloomwood’ and More in a Horror Game Demo Extravaganza! [Safe Room Podcast]

Before diving into this week’s demo extravaganza, check out last week’s Not E3 episode, in which Neil and I discuss numerous showcases and the bright horizon of horror gaming. Keeping last week’s theme of looking to the future of horror gaming, Neil and I chat briefly about the recent Resident Evil: Village announcements before diving […]

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‘Resident Evil 4’, ‘The Last of Us: Part I’, ‘Redfall’ & More in a ‘Not E3’ Review [Safe Room Podcast]

Before diving into this week’s episode, check out this month’s edition of Horror Bytes in which Neil and I highlight bite sized indie horror games. Despite a lack of a formal E3 showcase this year doesn’t mean there hasn’t been an overwhelming amount of exciting new game announcements! From the vampiric slaying gameplay of Redfall […]

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Aquatic Found Footage Horror, Scissor-Wielding Maniacs, and More in the June Horror Bytes [Safe Room Podcast]

Before diving into this month’s edition of Horror Bytes, check out last week’s episode, in which writer Brandon Trush joined Neil and me to chat about Evil Dead: The Game! As we’re on the cusp of major AAA horror releases and what is surely a new crop of announcements, why not take a step back […]

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Taking a Conversational Chainsaw to ‘Evil Dead: The Game’ [Safe Room Podcast]

Before diving into this week’s episode covering Saber Interactive’s Evil Dead: The Game, check out last week’s episode in which Greg Mucci joined Neil and me to chat about the Doom franchise! It’s always more fun to be scared with your friends. At least that’s the ethos behind multiplayer horror games, specifically asymmetrical ones.  The […]

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Ripping and Tearing Through the History of ‘DOOM’ [Safe Room Podcast]

Greeting demons with a double barrel of buckshot never truly goes out of style. Things have been id Software heavy here at Safe Room, and we wouldn’t have it any other way. Last week’s episode, highlighting Wolfenstein 3D’s laying the FPS blueprint was the perfect primer for this week’s chat about Doom.   Much like Wolfenstein, […]

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The Many Horrors in 30 Years of the ‘Wolfenstein’ Franchise [Safe Room Podcast]

Where would we be without Wolfenstein? In every genre, there is a game that becomes synonymous with it, and with the first-person shooter space, that game is Wolfenstein 3D. Not only the blueprint for decades of corridor exploring FPS titles but serves as a timeless example of just how malleable the horror genre could be.  […]

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An Ode to Kenny: The Most Interesting Character in ‘Telltale’s The Walking Dead’

Lee and Clementine may be the de-facto leads of Telltale’s episodic series, but it’s Kenny’s story that has always stayed with me the most. At a casual glance, Kenny is portrayed as a stereotypical Florida hick. Fiercely protective of what’s his, quick to anger, and capable of selfish, stupid acts. As his story progresses, however, […]

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‘Alien: Isolation’ Book ‘Perfect Organism’ Will Offer a Deep Dive Into the Iconic Horror Game

It’s Alien Day, so it follows there must be some new Alien-related things getting announced in both an official and unofficial capacity. The day has started well as seasoned games journalist Andy Kelly has announced he’s writing an extensive, in-depth, companion book for Creative Assembly’s 2014 game Alien: Isolation. The book, titled ‘Perfect Organism‘, will […]

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The Wonderfully Dark and Strange World of ‘Sally Face’

During the last decade of gaming, the indie horror boom was full of interesting development journeys. Small teams, or indeed solo developers, brought a more precise, personal feeling to the horror game genre, just as the mainstream aspect of it was becoming diluted by attempts to pander to the masses. The result was a staggering […]

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[Review] Obliterate Cosmic Horrors in the Stylish Shooter ‘Forgive Me Father’

Having lived through the wave of games that inspired it, the first-person shooter revival represents an exciting time. It’s like having my youth remixed in new and exciting ways. The bare bones of what made shooters great in the 90s and early 2000s with some modern flair? Sign me up again and again. One of […]

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The Razer Kaira Pro Headset for PS5 Elevates Horror Gaming and Film [Review]

All sorts of neat tricks have accentuated the horror experience on PS5 for me so far. The DualSense controller’s combination of speaker, adaptive triggers, and haptics being chief among them. The pulse headset adds further depth with its sublime 3D audio, but there’s something about the Razer Kaira Pro headset that really elevates horror gaming […]

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[Review] Nightmare Reaper is a Retrotastic FPS War on Dreams

Blazing Bit Games manages to stuff an awful lot into Nightmare Reaper. On the surface, it appears to be the latest in a growing procession of retro-inspired first-person shooters. Instead, it’s a delightfully bizarre fusion of that, a rogue-lite, mini-games, and looter shooter that goes to some interesting, if sometimes incoherent, places. After several years […]

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‘Ghostbusters: Spirits Unleashed’ Looks to Make Multiplayer Busting Feel Good [Preview]

We pick up a proton pack and throw out a trap to catch a glimpse of IllFonic’s ‘Ghostbusters: Spirits Unleashed’ in our preview of the new multiplayer experience. In hindsight, it’s actually quite surprising we hadn’t seen an asymmetrical multiplayer Ghostbusters game before now. The format feels right for the license. IllFonic has spent the […]

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[Review] ‘Ghostwire: Tokyo’ is Full of Ghostbusting and Soul-Searching

In Bloody Disgusting’s Ghostwire: Tokyo review, we find comfort in the melancholy as well as the melodramatic of this Tokyo ghost story. Ghostwire: Tokyo is not the follow-up to The Evil Within 2 you might expect from Tango Gameworks. Yet it clearly shares in its predecessor’s DNA. It deals in the art of death, but […]

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