Way back in January, we mentioned developer Lilith Walther was busy working away at a PS1 “demake” of From Software’s Bloodborne. Recently, Walther dropped news (and a video) showing off the Father Gascoigne fight in all its wobbly polygonal glory.
As you’ll see, Walther has also nailed down practically everything for the fight, including the cutscene and Gascoigne’s second form. Of course, in staying true to the idea of a PS1 game, Walther even added a button prompt when Gascoigne is staggered.
There’s of course no rest for the wicked, as Walther has been continually updating curious fans about the de-make on her Twitter, right down to details such as how the CRT effect was created. Sadly, it doesn’t appear that we’ll be getting any cheesy voice-acting for the project, but one can dream.