“Castlevania: Nocturne” – Showrunner and Directors Break Down Netflix’s Animated Resurrection [Interview]

Netflix’s Castlevania animated series helped break barriers for not only its medium, but also the longstanding stigma that video game adaptations were doomed to fail. Castlevania gracefully bowed out after telling a complete story over the course of four seasons. However, it was revealed that the franchise would continue, albeit with new Castlevania series within […]

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‘Horror in the High Desert 2: Minerva’ Director Dutch Marich Discusses His Terrifying Found Footage Sequel [Interview]

In case you missed it, director Dutch Marich‘s 2021 found footage chiller Horror in the High Desert is a little-known gem that has recently been generating some well-deserved word of mouth among fans of the subgenre. Though found footage remains a subgenre maligned by many, now and then, a filmmaker manages to bring out the […]

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[Interview] ‘Scream VI’ Producers James Vanderbilt and William Sherak Discuss Legacy, Fandom, and Returning Characters

Hot on the heels of a largely positive critical response (see our own Meagan Navarro’s glowing review here) and an opening weekend performance that has broken franchise records, Scream VI‘s cast and crew are no doubt riding a high right now. The “sequel to the requel” follows the surviving “Core Four” from 2022’s Scream—Sam (Melissa […]

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The Horrors In-Between: Four Boundary-Pushing Directors Discuss Their Latest Liminal Horror Projects [Interview]

These interviews have been edited for length and clarity. If you’re drawn to creepy and unsettling imagery like I am, odds are you have likely come across and fallen down the rabbit hole of images online known as “liminal spaces.” These images often portray typically bustling places—streets, malls, schools, sprawling corridors—in their most desolate states, […]

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How Casper Kelly’s Experimental Yule Log Project Turned into Adult Swim’s First Horror Feature [Interview]

Casper Kelly opens up on how his stealth holiday horror movie came together, its curious development, and the importance of keeping audiences surprised. It’s becoming increasingly difficult to genuinely surprise audiences during a digital age where entire scripts can leak before a movie even exits pre-production. Horror is a genre that thrives through the unknown […]

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[Interview] Gaming In The Deep: An Interview With FLOAT Designer And Creator Freddie Carlini

For as much as I love playing with friends online via trading card game simulators or other video games, there’s nothing like the in-person tabletop experience. Whether it be something like Dungeons & Dragons or Arkham Horror, sitting around a table with a group of friends, playing through a story, maybe even taking on some […]

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[Interview] ‘Dying Light 2’ Lead Designer Tymon Smektala on Overcoming the Monsters and Horrors of Night

Throughout my time playing Dying Light 2 Stay Human, I felt drawn into the world. Everything from the monsters I faced to the NPCs I interacted with all came together to create this authentic apocalyptic setting. Humanity’s struggle to survive against these horrific creatures and each other moved me, especially considering the more emotional writing and […]

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Live the Ultimate ‘Scream’ Airbnb Experience With Host Dewey Riley!

As we all eagerly await Scream‘s January 2022 theatrical release, Airbnb, Paramount and Spyglass Media are teaming up to celebrate the film with a stay at Stu Macher’s (Matthew Lillard) house from the original film (it even features Ghostface’s knife scratch marks on the doors and includes the iconic “brick” phone)! Those Scream superfans who […]

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[Interview] ‘Fatal Frame: Maiden of Black Water’ Producer Keisuke Kikuchi Discusses Returning to the Series and its Unique Brand of Horror

We’re creeping towards the release of Fatal Frame: Maiden of Black Water on modern consoles, having previously only been available on the now-defunct Wii U seven years ago. It remains the last game in one of horror gaming’s most famous franchises, but with the resurgence of horror games and a wider audience able to experience […]

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[Interview] Black Tabby Games Discusses Crafting Cryptids And More For ‘Scarlet Hollow’.

I was immediately hooked the moment I stepped into Black Tabby Games’ cryptid and sepia-filled world of Scarlet Hollow. The decision-based visual novel has everything that I could want stitched into one game: horror, a mystery to be solved, romance, and even an opossum named Dustin that you can talk to. Its second of seven […]

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