Ahead of next month’s technical playtest, Gun Interactive dropped a new making-of featurette for The Texas Chain Saw Massacre that delves into the team’s creative processes, highlighting all the excitement and difficulties that come with working on such a beloved franchise.
Featuring interviews with eight different team members of both Gun Interactive and co-developer Sumo Nottingham, the making-of video “illustrates the guiding philosophies that informed the design and development of The Texas Chain Saw Massacre“, involving key members from both teams sharing their personal ties to the series as well as their individual contributions to the game.
This featurette offers a glimpse into the world of The Texas Chain Saw Massacre itself. From digitally scanning every scratch on an authentic 70’s chainsaw, to digging through the journals of original screenwriter Kim Henkel to revive the drifter Sissy, this latest behind-the-scenes video has all kinds of details for fans to dig into ahead of the playtest.
And speaking of the playtest, news on just what the technical test will involve is expected in the coming weeks. Eligibility for the test will be limited, so keep tabs on the game’s social channels for when the sign-ups occur.
The Texas Chain Saw Massacre will rev up on August 18th for PC via Steam, PlayStation 5, PlayStation 4, Xbox Series, and Xbox One. The game will also be available via Game Pass on Xbox and PC.
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