Things are still humming along for solo indie developer Catchweight Studio and their upcoming WWI survival horror game Conscript. Only now, Conscript has received a big boost thanks to Team17, who has announced a publishing deal for the title, along with a tentative 2024 release date.
“Catchweight Studio is really just me,” says Jordan Mochi, founder of Catchweight Studio. “So, after six years of development, I’m glad to have backup from the experienced people at Team17. Conscript emerged from my own love of history and my love of survival horror. I’ve long dreamed of making games and of creating stories for people to play. Over the last six years, I’ve been happy to see a community of players grow around Conscript, and I’m looking forward to working with Team17 to launch the game for the community and players around the world in 2024.”
Conscript will be at this year’s Gamescom with a demo, though if you can’t make it, you can always check out the demo on the game’s Steam page.
Set in 1916 during The Great War, and tells the tale of a lone French soldier named André, who is looking for his brother Pierre – missing-in-action during The Battle of Verdun. In the midst of the trenches of the Great War. You must navigate the mazelike trenches, scavenge for supplies and solve complex puzzles – all the while fighting for your survival.
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