While Sony’s God of War Ragnarok took home the majority of the awards last night, it was From Software and Bandai Namco who earned the big one with Elden Ring taking home the Game of The Year award at The Game Awards.
Of its 10 nominations, Ragnarok took home six awards for Best Narrative, Best Score and Music, Best Audio Design, Best Action/Adventure, Innovation in Accessibility and Best Performance. In addition to the Game of The Year, Elden Ring earned wins in Best Game Direction, Best Art Direction and Best RPG.
Game director Hidetaka Miyazaki accepted the award, thanking the developers and publisher From Software, as well as author George R.R. Martin for his work on the Elden Ring lore and backstory. And in tease for fans, Miyazaki stated that From Software “has more in store” for Elden Ring in the future.
Despite missing out on the Game of The Year award, Annapurna Interactive’s Stray won for Best Indie and Best Debut Game (beating out poncle’s Vampire Survivors). Asobo Studio’s A Plague Tale: Requiem was shut out of its five nominations, along with the other genre titles up for awards.
The timing was seemingly perfect for Elden Ring, having just had the first DLC released earlier this week with the Colosseum Update. Elden Ring is currently available on PC via Steam, PlayStation 4, PlayStation 5, Xbox One and the Xbox Series.
The post [TGA 2022] ‘God of War Ragnarok’ Wins The Most Awards, But ‘Elden Ring’ Wins Game of The Year appeared first on Bloody Disgusting!.