If you were curious as to just what goes on at Supertrick Games during their development of Deathverse: Let It Die, the developer’s third dev diary will answer that question. As in the previous dev diaries, Uncle Death is your tour guide, this time going throughout the various departments at Supertrick Games and picking the brains of those involved in the development of Deathverse.
Those caught in Uncle Death’s sights for the questioning this time include the Game Design department with game designer Toshihiro Fujikawa, the Level & Environment department with level designer Tomoharu Takata and environment artist Daisuke Oka, the Character department with character artist Takashi Kasahara, and the Animation department with animator Kazuki Shirahama.
Lastly, we get a preview of one of the final move animations. All of that is in preparation for the final dev diary entry, which will feature “never-before-seen gameplay footage”.
Deathverse: Let It Die is currently in development for the PlayStation 5 and PlayStation 4, with a Spring release.
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